Skills & talents
Level skills by playing and spend points in real talent trees. No classes, no lock-in.
Vanilla survival with depth. Level your skills, trade on a player-run Bazaar, forge gear past Netherite, and build in a world that stays yours. Farms and redstone work the way you expect.
Checking server status…
Mob farms, villagers, hoppers and redstone behave like vanilla. Anything we change is written down.
Every gameplay item comes from playing. Supporters get cosmetics and comfort, never power.
PvP only happens when both players switch it on. Duels and arcade games are always there.
The survival world is permanent. A separate resource world resets, so mining stays fresh.
Systems that sit on top of survival instead of replacing it. Pick what you like and ignore the rest.
Level skills by playing and spend points in real talent trees. No classes, no lock-in.
An order-book Bazaar for materials, chest shops and auctions. Prices come from players.
Mithril, Orichalcum and beyond. Rarities from Common to Mythic, rerolls and upgrades.
Stations, recipes and dishes with buffs worth cooking for.
Custom catches and a reason to sit by the water.
Daily and weekly quests with streaks, and bosses that need a plan.
Parkour, spleef, mob arena and 1v1 duels in the hub, any time.
Companions, titles, trails and wings. Show off without breaking balance.
Also in game with /news.
The server runs the current Java Edition release. Use the matching version in the launcher.
Multiplayer → Add Server → address mc.dbkgaming.de.
It carries the menus, icons and custom items. Without it the menus look broken.
/menuThe tutorial starts on your first join. /wiki answers most questions in game.
Our Discord is where events are announced and where the team answers. Found a bug? Use /report in game; public fixes appear on the known issues board.