Skills & talents
Mining, combat, farming and more level up as you play. Each level gives talent points for real trees, with presets to switch builds.
- Classless: mix any trees
- Automated farms give reduced skill XP, so playing beats AFK
/skills
Gekido starts as vanilla survival and adds systems on top. Here is what each one does and where to find it in game. Details live in the wiki.
Mining, combat, farming and more level up as you play. Each level gives talent points for real trees, with presets to switch builds.
/skillsSixteen ranks from Survivor to Eternal, earned with coins, skill levels, gearscore and playtime. Each adds homes, cheaper teleports and handy commands.
/rankupReached Eternal? Pay coins to climb the ranks again for a permanent prestige star, an earn-only aura and small comfort perks. Items, skills, pets and claims stay.
/prestigeDaily and weekly quests with streaks and streak shields, plus community goals the whole server works on.
/questsAn order book for materials: place buy and sell orders, and they match automatically, even while you are offline. Every item page shows player offers next to the server pool.
/bazaar or /bzChest shops for your own store front, auctions for one-off items, and NPC traders whose prices move with supply.
/pwarpOpen your base to visitors with a visitor spawn, or rent out access to your farms. Visitors never get build rights.
/visitEvery item can be traded without losing its stats. Unique item ids and atomic transactions stop dupes and double spends.
Mine Mithril and Orichalcum in the resource world, then forge gear with rarities from Common to Mythic.
/accessoriesSix rarities, more bonus lines at the top.
Shows how strong a set is. Display only.
Upgrade, reroll and enhance at the forge station.
Stats travel with the item.
Cauldrons, chopping boards and other stations. Better ingredients make better dishes, and dishes give buffs.
/cook guideA fishing minigame with star-rated catches, treasure chests and fillets for the kitchen. Active fishing beats AFK.
Crafting professions with their own recipes and levels. /recipe and /usage look up any item.
/craftingCompanions that level up, evolve and keep their perks while they are fed at the food trough. Gift a pet, or a tamed animal, to a friend.
/pets · /pet giftSummon bosses at an altar and fight them in the arena. They need gear, food and friends.
Discover places and creatures for exploration progress. Natural exploring is rewarded in full; farm mobs are not.
Parkour, spleef and a mob arena in the hub, with arcade tokens and their own leaderboards.
Player damage only happens when both players turned /pvp on. Default is off. /duel works any time.
Titles from achievements, name styles, trails and wings. Looks only.
/titlePermanent. Your base, claims, farms and machines live here and stay.
Resets from time to time, announced ahead. Mine here, with the custom ores. Never build anything you want to keep.
Open since 13 November 2026. Mobs scale up with distance from the portal region.
Protect your land, set homes, use /tpa and /back. Ranks unlock more.
Your items wait in a grave only you can open. After a while it opens for everyone, or you can unlock it for friends.
Redstone, pistons, hoppers, spawning and villagers keep their vanilla behaviour. Deviations are documented.